Specific rules to be announced shortly before the event in 2019.
You may be able to make a game with no sound, no writing and MS Paint art... but without programming, a game isin't really a game at all.
The SGDC welcomes programmers from all experience levels!
Regardless of if your weapon of choice is a pen, a brush or a mouse you can be sure that your creativity can go a long way towards turning a vision into reality.
Music and sound design often go underappreciated in today's world of huge open games with photorealistic artwork, but rest assured that the importance of the audible arts is every bit as significant as their mechanical and visual counterparts.
Making games is hard work. Making games in 48 hours? Even harder. Sometimes you need somebody who can step back and guide the development process towards a single goal, or to tell a particular narrative.